Smoothing a render question
Hi,
I have a background in CAD/CAM so 3d modelling isn't new to me but I am new to programs like 3DS Max and VRay. This work is in the WIP section but thought I would ask the question in here as I am hopefully going to get a better answer. I have modelled the below in 3ds max and rendered in vray. Messing around I rendered it as chrome and notice the reflections aren't quite right in a few place circled in red.
Now my question - Is there a way to do any sort of analysis to the model to determine the 'smoothness' of it without rendering it, moving a little, render again, move a little, render again etc.
The odd reflections:
Link to un-altered render: https://c1.staticflickr.com/3/2911/33598522936_4f1f54444f_o.jpg
I have a background in CAD/CAM so 3d modelling isn't new to me but I am new to programs like 3DS Max and VRay. This work is in the WIP section but thought I would ask the question in here as I am hopefully going to get a better answer. I have modelled the below in 3ds max and rendered in vray. Messing around I rendered it as chrome and notice the reflections aren't quite right in a few place circled in red.
Now my question - Is there a way to do any sort of analysis to the model to determine the 'smoothness' of it without rendering it, moving a little, render again, move a little, render again etc.
The odd reflections:
Link to un-altered render: https://c1.staticflickr.com/3/2911/33598522936_4f1f54444f_o.jpg