resolution

Hi you out there..

i was asking myself how the elite doese these amazing pictures with any fine detail u might imagin.
So my question: What is the resolution u working with and what is the amount of dots per inch, dpi?
...thanks for charing experience ;)
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it ranges really for me. I work at 72dpi, the normal screen resolution, and more often than not the picture size is 3000px +

the lowest i'll go is 1280 x 800
Hello.
hmm, thats nearly the same res i usually use.
but idono understand why the pictures have those qualities.
is the any trick with any filter at the end?

edit: no wait...i usaually work at 1900x...
so thats maybe the hint i needed. So i will start my next project a bit bigger :-d

is there anyone who has some more ideas for me how to improve picture quality?
Post edited December 22, 2009 at 05:14:24 AM by aesop
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I generally work around something like 2000x1500, something around that area. Sometimes higher, occassionally sometimes lower too.

It all depends on what type of chop your doing, i.e. if you plan on doing a brush chop, then by all means the higher the better. Do like Jack and go 3000+. But if your doing a mainly CP job then sometimes its best to knock it down a bit (i.e. 1600x1200) cos that'll make it easier to work with and find donors.

Basically it goes like this: if the res is too low then you end up with a lower quality outcome.. always keep that in mind. But if you try uber high ress then when you get to working with 100's (potentially 1000+) layers sometimes your computer can be laggy and be a real bitch to work with. And in general more canvas size means more work required to do stuff, but after you finish the chop you'll find its worth it in the end.
thanks MK.
i prefer brushing my cars..so the larger file would be my fav. sometimes there are of course some cp parts in it..that shouldn be the prob.
I was just wondering how the reflections an other tiny details were so fine and pefect..now i think i know.

An i think i need a new mainboard, mine only supports 3 gig, thats not much;(

Thanks for reply guys
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Your motherboard only supports 3GB?
You sure about that?
You sure you're not just running a 32-bit version of Windows?
Most motherboards in the five or so years support a minimum of 8GB.
Out of curiosity, what model is it?
MK211 wrote:
I generally work around something like 2000x1500, something around that area. Sometimes higher, occassionally sometimes lower too.

It all depends on what type of chop your doing, i.e. if you plan on doing a brush chop, then by all means the higher the better. Do like Jack and go 3000+. But if your doing a mainly CP job then sometimes its best to knock it down a bit (i.e. 1600x1200) cos that'll make it easier to work with and find donors.

Basically it goes like this: if the res is too low then you end up with a lower quality outcome.. always keep that in mind. But if you try uber high ress then when you get to working with 100's (potentially 1000+) layers sometimes your computer can be laggy and be a real bitch to work with. And in general more canvas size means more work required to do stuff, but after you finish the chop you'll find its worth it in the end.

I do agree with that, but it's not all about that. It's also something you have in your own hands ofcourse!
For example, think further then just a black shutline. It's not always just a black shutline with 'just' a highlight next to it, but it has different tones. I'll use my Mini for example;
2s0l2q0.png
high res; http://i47.tinypic.com/2s0l2q0.png

These 'tiny' things can make a big difference!

I'm not Elite, I know, but does a HoF chop also count? haha
More experienced choppers will benefit from using higher resolutions. Lesser experienced choppers should opt for lower res's (1280x1024 - 1600x1200 is generally ideal) as it'll make it easier for them.

Of course like Sven said obtaining fine detail is all in the hands of the chopper. Steadily increase the canvas size as you get more experienced, that is my best advice and naturally you'll enhance the level of detail in chops as you get better and better.
usually i work in size from 1800 to 1900 x ......
works fine and still pretty fast..
but the bigger the better imo
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i was a time off but now im more suprised to see so many of u had replied ;)
When i was asking myself how the details..bla bla... i was even thinking on that mini from you SN!

But SN: so you chose the colors from the highlights or do you use any function in PS to do that for you? What Res did u use when u made the mini?

@JM: im using the ConRoeXFire-eSATA2, which actually supports 4GB of RAM (I had a look on the official Asrock Website) but not in my case?! im using a 64bit Windows7?!

Cheers
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