Deer by Nicklas

Hello guys! Been spamming this one on the chatbox a few times, so maybe you've already seen it. If not, boy have you missed out on some hot stuff!
Anywho, I stumbled upon the base image on /hr/, and since I quite like deer, I thought, well why not.
This was the result...

Base
NjrSz.jpg

Edited
4HhbP.jpg

Leave a comment n shit!

Thanks,
Nicklas
Post edited June 18, 2012 at 07:28:34 AM by Nicklas
Nice chop dude, brushing is nice,can you send me wheels donor?? BAHAH XD
http://nisambudan.deviantart.com
https://www.instagram.com/enworks.digital/
Nihad08 wrote:
Nice chop dude, brushing is nice,can you send me wheels donor?? BAHAH XD

+1. nice :-d :-d :-d

But deer* look toony :/
125q72h.jpg
>>Latest Chop<<
| >>Like my Facebook Page<< | >>Basic Brushing Tutorial<<
Yeah, this isn't troll-thread. Thanks for comments, though.

I know the colours are off, but how are they toony, ATC? It's two photographs.
great work mate.. great job on darkening and the light :)
sigsu.jpg

>> My DeviantART <<
Maybe you should put some more contrast on deers, but progressively.. on the left one, top of back should be lighter as the light comes from many directions from top (sunlight, think of that shadows tutorial for cars)..also you should darken under the neck as the light comes from the ceiling, not the floor..basicaly I think that you made a mistake by making those deers two dimensional by means of lighting and shadows.

Heres the quickie I made for left deer on what I think you should do
OrLiK.jpg
Looks cool, but rodjoo is right.
Also the ceiling on the right shouldn't be lit up like that, you should darken the ceiling part and add some lit up dustfragments in the air to show the path of the light ;)
induslogodapaut.png
induslogodapautond.png
dustfragments are a very good idea !! do it Nicklaad dooo iiiit !! :)
sigsu.jpg

>> My DeviantART <<
Thanks for your comments, appreciate it! There are actually some dust particles there, but I didn't spend a whole lot time on it. I'm already working on my next thing, so cba working more on this.. for now at least :P
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