The lines on the UV maps are 100% exact to that of the model so there's really no stretching going on. Only bit where some stretching happens is on the top of the wide arches and the top of the front fenders as their UV's are projected from the side. I could have done a separate UV mapping of the surfaces facing up but that would have made the UV map a lot more difficult to work with.

So the bonnet UV's are 100% exact to the polygon edges on the model. The bonnet just is more dense than the other parts. Just paint away. If it looks strange when I apply it we'll see if there's fixing needed.

And it doesn't matter how accurately you paint inside the lines. Actually a little better if you paint a outside the map so the edges on the body parts will be solid and not have another color hiding in there. Only the area where the parts are on the UV map will show up on the model in their respective locations. It is advisable though to keep the background around the body parts black since that makes the file smaller and easier to transfer.

Just a couple of days left people! Make sure you send the hi-res image into my e-mail when you're finished! ;)
Last day guys!

Don't miss your chance on this special comp!
i had no time to finish this... :( :(
too much work @ this moment

Sorry <_<
As there was only 2 entries, Olli is thinking about extending the comp for a further few days.. what do you guys think of this? To the two guys who entered (Construct/Walla) to be fair we will let you re-enter also, if you want to work further on your entries as well. Ultimately what happens in the end is Olli's decision so we will wait to see what he has to say.
I'm up for extending the deadline since I've already worked on the model to make it work for this. Would be a shame if there were only two entries, which are darn good in their own right.
The problem with day extensions is, like the case is now, if you arent on here 24/7 you risk finding out about them too late, rendering the day (or two) nil and void. Such is the case with myself at the moment. For once I had some time to burn on much needed improvements. I respect the decision though, ollite has put quite an amount of work in it and it's a shame only two entrants would participate. I look forward to seeing the new entries.
Artist formerly known as "Dev"
Thanks for the understanding Construct. We realize it's a bit unfortunate when sometimes a competition doesn't become as popular as we hoped with the members. If we all try to get the word out on the comp though then hopefully we'll get a few more interested in it this time.
i'm your man with the new dedaline :-d

i'll going to finish my design. Thanks !!
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