Lancia Y 2008 or GTA V

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Hello to all guys I present my new project

32570580141_02f263303c_o.jpgedge y by Antonio Picillo, su Flickr

32570578841_75e1d2e2ec_o.jpgnormal y by Antonio Picillo, su Flickr
Update One

[img]32580404531_bfcff622e3_o.jpgnormal y by Antonio Picillo, su Flickr
4K

[img]31894959333_30f314258a_o.jpgnormal 4ky by Antonio Picillo, su Flickr
nice work =) show mesh ? and wireframe would be nice
ok :)

32350247940_d0ef76fcd3_o.jpgedge y door by Antonio Picillo, su Flickr

32689618746_c24b92f940_o.jpg3 by Antonio Picillo, su Flickr

32606756521_20fc50e0e4_o.jpg2 by Antonio Picillo, su Flickr

32730032555_a521f8844b_o.jpg1 by Antonio Picillo, su Flickr

32689599886_c3198a115a_o.jpg11 by Antonio Picillo, su Flickr

32576721572_492e63551e_o.jpg10 by Antonio Picillo, su Flickr

31886791334_d0f5db6fe8_o.jpg9 by Antonio Picillo, su Flickr

31916317913_f7902af39b_o.jpg8 by Antonio Picillo, su Flickr

32689613016_c60835aa7b_o.jpg7 by Antonio Picillo, su Flickr

32689614386_80045bb806_o.jpg6 by Antonio Picillo, su Flickr

31916321923_8c2937b5f0_o.jpg5 by Antonio Picillo, su Flickr

32730029165_bd5983132f_o.jpg4 by Antonio Picillo, su Flickr
Hello!

Seems pretty well modeled! Wanna see that one finished!

keep it up
Wow
_Peppe_Pica_YT_
Try to fix this places.

The first image, in the down place ,you cant hace a lot of edges going to the same point. Follow the edges that goes up and down . In the handle you must have 4 (quarts) vertex not 3(tris), this is the first rule of 3dModel. Always try to avoid 3 vertex. If you use it, only in zones that its not important or not enough visible.

33njdw6.png

The second imge, in down place, the same error its looks. You have tris, bad. The "blinking light" same error, not tris. The wheel arch need more polygons. Try to fix this too.

21l3h8j.png

In the wheels you have the same problem with tris.

I hope that you can improve with this tips
https://guilermopuertas.wordpress.com/
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