How to make rain effect - PART 2
Here we are again to continue the tut for making the rain effect.
STEP 4
Now it’s time, a salso ATC remember me in his comment, to make visibies drops on the shiny car parts. Just pick up the burn tool, set it to “Lights” with 50% exposure and use it on the drops layer over the shiny car parts. Be carefull, everytime you click with the burn tool, you increase the dark on drops: personally I use it keeping pressed the mouse button in order to have an homogeneous result.

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STEP 5
Got to see what to do if the windscreen wiper is working. Personally I use the pen tool and path cause it’s more accurated than the lasso tool and reduce a lot possibile aliasing problems. So create a new path and trace the imaginary area cleaned by the windscreen wiper and select it, then duplicate it (I’ll explaint soon why you’have to do that) and come back to the drops level and select again the path and delete the selection from the drops level.

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
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At this poin we have the cleaned area but, as you know windscreen wiper don’t clean perfectly… so that’s why I’ve duplicated the selection of drops on the windscreen. Just go to that level and using the smunge tool with 25% intensity apply on that following the curve that you’ve traced.

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STEP 6
Now we start adding the rain removed by the windscreen wiper around the cleaned area.
Make a new layer with 40% opacity and with a white brush (size 3px) start following the line. You’ve not to be accurated. When you’ve finished apply a bevel/emboss layer style with these settings:
Inner bevel
Depth 61%
Dimension 2px
Attenuation 0px
Using this level you can also make some rain that flows on the car’s body.

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STEP 7
For tha you’ve to say tnx to Asoraes. Make a new layer with opacità 20% (that’s depends from the overall luminosity of your chop, just set it in order to have the most realistic result) my and with a 1px white brush start making little drops on the cleaned area of the windscreen (like “fresh” rain over it).

Uploaded with ImageShack.us
STEP 4
Now it’s time, a salso ATC remember me in his comment, to make visibies drops on the shiny car parts. Just pick up the burn tool, set it to “Lights” with 50% exposure and use it on the drops layer over the shiny car parts. Be carefull, everytime you click with the burn tool, you increase the dark on drops: personally I use it keeping pressed the mouse button in order to have an homogeneous result.

Uploaded with ImageShack.us
STEP 5
Got to see what to do if the windscreen wiper is working. Personally I use the pen tool and path cause it’s more accurated than the lasso tool and reduce a lot possibile aliasing problems. So create a new path and trace the imaginary area cleaned by the windscreen wiper and select it, then duplicate it (I’ll explaint soon why you’have to do that) and come back to the drops level and select again the path and delete the selection from the drops level.

Uploaded with ImageShack.us

Uploaded with ImageShack.us
At this poin we have the cleaned area but, as you know windscreen wiper don’t clean perfectly… so that’s why I’ve duplicated the selection of drops on the windscreen. Just go to that level and using the smunge tool with 25% intensity apply on that following the curve that you’ve traced.

Uploaded with ImageShack.us
STEP 6
Now we start adding the rain removed by the windscreen wiper around the cleaned area.
Make a new layer with 40% opacity and with a white brush (size 3px) start following the line. You’ve not to be accurated. When you’ve finished apply a bevel/emboss layer style with these settings:
Inner bevel
Depth 61%
Dimension 2px
Attenuation 0px
Using this level you can also make some rain that flows on the car’s body.

Uploaded with ImageShack.us
STEP 7
For tha you’ve to say tnx to Asoraes. Make a new layer with opacità 20% (that’s depends from the overall luminosity of your chop, just set it in order to have the most realistic result) my and with a 1px white brush start making little drops on the cleaned area of the windscreen (like “fresh” rain over it).

Uploaded with ImageShack.us