I'm sorry but I didn't quite get what you meant with the smaller radius. Where exactly? Just draw on the picture and post here if you want.

I'm going to write some more details to the bump map of the tire. And it seems the texture needs to be more hi-res. No idea on what else I could do to it. It's the first version so suggestions are of course welcome!
Ok here is were I mean, marked with red lines. maybe there is already radius on bottom.

64584045.png
I think he means the edge where he's marked shouldn't be so sharp and more rounded and bevelled.

Great work on this so far... can't wait for the finished product ;)
puszka321 wrote:
please video xD
MK211 wrote:
I really like the nos coming out of the rims
Ah, those. The whole part is smoothened so there actually is some rounding where you have marked. I'll check if further smoothening of those areas could be done without too much hassle.
Post edited September 14, 2010 at 09:39:38 AM by ollite20
Great job! :-d
Made the rollcage and some fo the interior panels today. In addition to what is seen in there already I'm going to make the seat(s), dashboard (maybe with some gauges), the steering wheel and the rear view mirror.

w2015.jpg
Started to build the headlight. Super difficult I gotta say! You can't just make the exterior to look good but you also have to model a lot of the insides as well because of the transparency, reflector and the different layers in there which bend the light.

w2016.jpg
Woow! =O
assto.png
Made this today! The logo textures are actually higher res (2000 pixels wide) but the preview rendering shows them all smudgy.

03momo11.jpg
Man ist amazing! Love it :D
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