Well, I hope you don't be mad on me, if I talk a bit about the mistakes
First of all, You should add some refs on the side of lip, and add more brightness to refs on "carbonized" parts, because now they looks not realistic. Secondly, I strongly suggest, that you would add some blur on lip and other parts which you have brushed, because they looks angular.
Then, you could rebrush wheel(I guess I see now a bit brush on it), or find a better donor, because it looks like incerased.
I hope, that in next wip you'll use some of the advices
Then the chop will be perfect, I think
EDIT: By the way, when you push "make selection", set radius to 0,3; With this method, there won't be any edgy places
Post edited July 02, 2010 at 12:02:04 AM by Vilius