Olli this is spectacular, I mean the idea, the execution and damn you've got some 3D Skills :X. It is going to be a great artwork when it's finished, so keep on rendering :-d
ohhmygod! so damn awesome!!! keep it up!!!
Thanks!

Hey Sharry, here's a small update to the rear bumper! I got the bottom edge about 5cm higher up. It would need more work into manipulating the geometry for more but I do reckon it looks a little better this way. Thanks for pointing that out.

Before (the diffuser is in its new position):
gRsPn8s.jpg

After:
D6o3ain.jpg

Now back to unwrapping the body.
You are crazy ! i like it !
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Crazy work, love the themed design and modelling just looks great!
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induslogodapautond.png
yeah .. what can i say, just love it! :-d :-d :-d
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It's better :) Anyway it's a great job, we want a well done rendering with all the stuff done. :)
Rates: 1 stolen 4 very bad 6 acceptable 7 realistic + nice 8 very good 9 awesome 10 awesome + epic
A bit since the previous update. Turns out getting into the Unreal game engine takes a bit more learning before I'm able to produce anything decent. So most likely I'll do this car with mental ray instead.

Today I played around with mental ray rendering and hdri lighting. I put the car paint shader (with default settings for now) and did some carbon fiber tests.

Initial geometry:
sOUPr5S.jpg

Tessellated geometry:
dehu2QP.jpg
5qNMGEd.jpg

SE5nSbJ.jpg
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y9PUjKf.jpg
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That paint is so convincing :omg:
Only the last picture gives it away really, cos you can still see the polygons slightly

Matte CF looking good too - very nice stuff
Design is a bit too triangular and angular for my personal taste, but very nice stuff :) Well done :-d
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ATC Design wrote:
Design is a bit too triangular and angular for my personal taste, but very nice stuff :) Well done :-d
I do agree here

But I have to admit this is a insane concept and its very well done even though its a bit "edgy " and I am A HUGE FF7 fan still have a brand new on in its wrapings ;) and emerald weapon is my favourite one! =D



glac
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