i love a good flame war.
Just stating facts here in a healthy fashion, no having a go. Afterall they're just games. Forza 3's poly counts for well... everything, both in game and photomode exceed GT5's. They're numbers, you can't argue with them. Both have incredibly good physics, can't argue with that either. However, you can't deny that Turn 10 spent 1 year on a sequel and manage to churn out over 400 cars in that space of time, all with higher poly counts than the 200 Polyphony Digital took 5 years to produce. Turn 10 also didn't boast their car numbers, then turned out that 75% of those cars were from not only a previous game, but a previous gen console.
GT5 looks cool though, the lighting is nice and the reflections look cool, but the customization is ridiculously limited. out of the 1000 cars in GT5, a hell of a lot of them are duplicates with different paintjobs/tuning setups. If different paintjobs and tuning setups count as new cars, then hell... Forza has literally billions of cars because there are no limits to what you can do to your car.
GT5 like's to also boast nighttime racing, more than likely because all those uber low poly models are harder to see in the dark
