Thanks for the comment! I played around with it a little bit more. Don't mind the super white reflections on the bottom areas of the car for now. The paint is not reflecting the car's shadow so that's why it's reflecting the ground as too bright. I'll look into it later.
I also made the first version of materials on the exterior parts (plastic, chrome, aluminium, rubber) and built a shader for the windows material. Bonus version for the paint color too.
I also made the first version of materials on the exterior parts (plastic, chrome, aluminium, rubber) and built a shader for the windows material. Bonus version for the paint color too.