MK211 wrote:
I generally work around something like 2000x1500, something around that area. Sometimes higher, occassionally sometimes lower too.
It all depends on what type of chop your doing, i.e. if you plan on doing a brush chop, then by all means the higher the better. Do like Jack and go 3000+. But if your doing a mainly CP job then sometimes its best to knock it down a bit (i.e. 1600x1200) cos that'll make it easier to work with and find donors.
Basically it goes like this: if the res is too low then you end up with a lower quality outcome.. always keep that in mind. But if you try uber high ress then when you get to working with 100's (potentially 1000+) layers sometimes your computer can be laggy and be a real bitch to work with. And in general more canvas size means more work required to do stuff, but after you finish the chop you'll find its worth it in the end.
I do agree with that, but it's not all about that. It's also something you have in your own hands ofcourse!
For example, think further then just a black shutline. It's not always just a black shutline with 'just' a highlight next to it, but it has different tones. I'll use my Mini for example;
high res;
http://i47.tinypic.com/2s0l2q0.png
These 'tiny' things can make a big difference!
I'm not Elite, I know, but does a HoF chop also count? haha