Now that I have a tablet and have learned what actually makes paint look realistic, I now brush this way.
ManyDesign wrote:
I don't like the normal technique that everyone is doing
It's not technique that effects the realism really, it's the colours that you actually put down - we all have our own unique methods to getting this right. Many of us do use this technique to map out basic colour, but everyone is different.
The key to being able to brush like this is practice, and an understanding of how light around the car works. A good reference picture is also very useful, and will give better results than if you were trying to work it out in your head, as it not only gives you colour samples, but shows you where light should fall.
One of the mistakes we all make when we're starting to brush is that we assume that because it's either a red car or a black car, then it should reflect those colours - we can see the car is red, so it must be reflecting red right? But this is infact not the case - look at the side of the black cayenne, lower down it's reflecting a really bright pinkish brown - not black at all. To begin with adding these random colours will take a lot of effort - it just doesn't seem logical, and it takes time to break down these mental barriers. Another issue is with the amount of contrast between light and dark, something which is often overlooked. If you look here, the paint is completely black in some areas, but almost white in others - this is vital for a glossy look.
The next issue is understanding how the light will fall across the car, often we see a horizon line, with a reflection pasted across it of a building for example, that is both above and below the horizon line. Due to the curved shape of the car, any reflection should first be massively stretched, and it should only appear in a certain area, not over several. A building will make it's own reflection that flows with the rest of the horizon line, not be overlayed on it.
It can often be hard to work out why reflections don't look right close up - they key to detail is getting the overall correct lighting and colour, not the detail. I can prove this like so
If you take rough brushing and zoom out, it should look identical to a photo zoomed out:
If your lighting is wrong, then it won't.
There is no simple answer or shortcut to becoming good at brushing - you just have to spend lots of time looking at real cars and photos, working out what the colour you see is actually a reflection of, and thinking why it might do that. Then you have to try and incorporate this into your work - and this takes time. Starting with a reference and building up to bigger things is a good way to do this. Even when we've been doing this for a long time, we still have to experiment, and often redo sections to get the lighting to look convincing - there is no set formula.
So just remember - it's overall lighting colour and contrast that is most important to realism, not the amount of detail.
Good luck
Post edited March 27, 2013 at 07:02:15 AM by ATC Design